Selemchant
[21], In Amn, arcane magic was considered illegal.
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Well you're in luck, because here they come. The Cowled Wizards were themselves the only legal arcane institution in Amn, all others banned by decree of the Council, and were controlled by the powerful Selemchants, who they served most often as underhanded agents or mercenaries. Magic items, mercenaries, pearls, siege weaponry Formerly: Exotic goods from Maztica
Roads in Amn Gov't type Demonym
Settlements in Amn
Forests in Amn
[15] Since Luskan's demise, however, this particular route was cut off.
You can change your preferences any time in your Privacy Settings. Next down in the power scheme of Amn were its mercantile houses, companies formed by the consolidation of two or more lesser merchants' or merchant families' wealth.
A very small proportion of Amn's inhabitants were shield dwarves (in the mountainous areas) and wild elves (in Shilmista or Snakewood), and fewer still from these races decided to inhabit the cities.
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Vests or cloaks of fur from the North were in fashion, despite the temperate climate. Amn [21] Some deities were more favoured than others due to their portfolios in relation to the day-to-day affairs of the people. Prior to the Spellplague and the continent's disappearance, Amn held colonies far away in Maztica. 5 out of 5 stars (125) 125 reviews $ 6.00.
Opposing the Cowled Wizards were the secretive Emerald Cabal, a league of illegal arcane spellcasters opposed to the entire Amnian system and who were unafraid to use violent means to achieve their ends.
[9], After the Spellplague, however, things changed. This is a list of fictional regions, geographical features, and other locations on the continent of Faerûn from the Forgotten Realms setting. Humans 83% Halflings 15% Half-orcs 1% Other 1% (as of 1372 DR) Faerûn map, Dungeons Dragons art, D&D, DnD, Forgotten Realms print, Robert Anthony Salvatore, Swords Coast map, Icewind Dale, Hordelands DigitalPrintCrafts. [9], Around a sixth of the population of Amn lived within its cities and major towns, with the rest living in villages and rural farmlands. With LoreMaps you easily complete the following activities on the fantasy world you are interested in. Thanks to its vast wealth and the amount of import that was placed upon smooth and efficient trade, merchant companies, often run by wealthy families or "houses," held a great deal of the power in Amn, so much so that they could compete with more traditional political forces in the country. A regional language sometimes referred to as Amnian common was spoken by the rural inhabitants of Amn, and this was made up of a dialect of Common with certain words in Thorass.
There are 19 faerun map for sale on Etsy, and they cost €107.19 on average. Extant It received a lot of goods from Calimshan and Tethyr to the south, on their way to the Heartlands in the north.
Currently[as of when?] Both the Council and the Shadow Thieves supported these consortia, investing small shares in order to keep an eye on the economic interests of the guilds and lesser families. Take full advantage of our site features by enabling JavaScript. [8], The establishment of a Shou Town is on the way at Athkatla.
the border between Amn and Tethyr is formed by the Tethir Road, although some disputed this, claiming it to be the Tejarn Hills. Metal-embroidered silk garments were popular amongst all classes and both genders. More emphasis was put on proper business conduct than racial stereotypes, so as long as a potential customer adhered to these rules, it did not matter who they were or where they were from.
From the bitter, windswept steppes of the Endless Waste to the storm-lashed cliffs of the Sword Coast stretches a wide, wild land of shining kingdoms and primal wilderness, Faerûn is only one continent of the world known as Toril. Preceded by [9], Generally speaking, Amn had few friends, and even Tethyr, ostensibly Amn's ally, viewed its neighbor's activities with deep concern. All religions were represented in Amn, and religious freedom was important to its inhabitants. Established
Your confirmation will be sent to %email%. A Reader's Guide to R. A. Salvatore's the Legend of Drizzt, Forgotten Realms Campaign Set (Cyclopedia of the Realms), Forgotten Realms Campaign Setting 3rd edition, https://forgottenrealms.fandom.com/wiki/Amn?oldid=596585.
Amn's rainy season was from Uktar to early Tarsakh. [9], In the past, stone was imported from Mirabar via Luskan for use in construction, having been magically transported which was an expensive process. However, divine magic was not considered a problem in Amn as long as the caster was connected to a recognized religious sect.
The project is still in early alpha release, so we would really appreciate any feedback you can send either issues or improvement suggestions. Council of Five [10], In the north, Amn extended to the northern edge of the Cloud Peaks and Nashkel.
Locations in Amn